Showing posts with label Technology. Show all posts
Showing posts with label Technology. Show all posts

Sunday, November 24, 2013

What the Best for foodie photographers

http://www.thatsmags.com/uploads/picture/201308/13-08-ed_new-cafe_Foodi__2f69e06229.jpg
There are as many styles of photographing your food -- from fresh-at-the-market to the crumbs left on your plate -- as there are ways to shoot and share 'em. But you don't want be a laughingstock over photos of your chicken stock. I can't help you with your food, but I can help you avoid Martha Stewart's Twitter ignominy of poorly exposed images with harsh flash and bad color.
Some of the most common problems with food photos include, in no particular order:
-- Poor exposure
-- Camera shake (shutter speed too slow)
-- Harsh flash
-- Boring composition
-- Icky colors
-- Color noise (red, green, and blue speckles)
-- Too soft or out of focus
Some can be fixed by simply thinking about the shot. Most importantly, what are you trying to show? If you're enthralled with the bright colors of your sorbet, they're simply not going to show up in an underexposed shot. On the other hand, if you're tickled by the layout on the plate, underexposed might pass. Others can be fixed with appropriate accessories, like a tabletop tripod or a macro lens for your phone. You can also improvise; use a rolled-up section of tablecloth as a stabilizer or have a friend hold a white napkin to bounce the flash. But try not to go all crazy

Many things you need to know about Xbox 1

1. Price and availability
The Xbox One will be released in Australia, Austria, Brazil, Canada, France, Germany, Ireland, Italy, Mexico, New Zealand, Spain, the UK, and the US on November 22. It costs $499 in North America, £429 in the UK, AU$599 in Australia, and 499 euros in the EU countries listed above. The Kinect camera is included; you can't opt out of that peripheral . You'll need an Xbox Live Gold membership ($60/year in the US) to do almost 
 
anything beyond play single-player games 2.
3. It plays Blu-rays, DVDs, and (unlike PS4) CDs
4. It supports limited DLNA...in theory 
5. The hard drive is not user replaceable (unlike with the PS4)
6. It won't play your old Xbox 360, original Xbox, or Xbox Live Arcade titles (discs or digital) 
7. Downloaded games can be redownloaded and played anywhere, but disc games need the disc to play 
8. The Xbox One doesn't have Bluetooth support 
9. The Kinect doubles as an IR blaster 
10. The Xbox One works with universal remotes 
11. The Xbox One is bigger than the PlayStation 4 
12. Xbox SmartGlass is back, and runs on Windows 8, iOS, and Android devices 
13. Kinect is not required for use, but it certainly helps 
14. It works with cable and satellite TV, but doesn't support DVR control  
16. Game DVR only records the last five minutes of what you're playing, versus 15 minutes on the PlayStation 4 
17. Twitch exists as an app for Xbox One...but you can't broadcast using it yet 

The developers of google Glass Says

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Google Glass developers 

We're still flying half-blind

If the product is ever to appeal to mainstream users, software developers say, it's up to Google to offer more leadership -- or more access.

Google has relied on third-party developers who own the $1,500 headsets to further app development, while internal development at the company has focused on making sure that the new software platform functions properly. When Google first announced Glass, the hope was that a vibrant development community would emerge and create the kinds of consumer applications which would extend Google Glass' appeal beyond the technophile crowd and into the mainstream.
Given that Glass represents a major shift in wearable computing from the nerdy realm of adventurous hackers to the common consumer marketplace, Google has been cautious about giving developers too much access to the hardware too soon.

Google Maps helps Navman Wireless customers



 Before Google Maps, we had
 ahybrid solution – Microsoft Bing Maps combined with an in-house map engine. It was a drain on cost and engineering resources, and we struggled to keep data current. For example, map data updates required hours of our engineering team’s time; now with Google Maps, all updates are made automatically.

Google Maps was an obvious choice for us because it’s a cost-effective, reliable solution that works across geographies. We have customers in 14 countries who rely on us 100% to manage huge multimillion-dollar fleets, projects and logistics systems. With Google Maps, our customers see a visual display of their fleets constantly updated in real-time. One cool thing our customers love about Google Maps is the ability to use reverse geocoding to translate GPS data points into human readable addresses, so they can see where drivers are at all times.We can also draw polygons on maps to highlight customer sites, so they can see which trucks are coming and going.